AI Insights · Timothy · July 2022
Top 5 Space Games Performance in the Middle East, Q2 2022
Explore the performance of the top 5 space games in the Middle East during Q2 2022, covering downloads, revenue, and active users.
During the second quarter of 2022, the top 5 space games on a unified platform in the Middle East demonstrated varied performance trends. Here’s a detailed look at how these games fared in terms of weekly downloads, revenue, and active users, based on data from Sensor Tower.
Find the Alien: Fun Adventure from MOONEE PUBLISHING LTD saw a downward trend in weekly downloads, beginning with approximately 81K at the end of March and gradually declining to around 31K by the end of June. The game also experienced a similar decline in weekly active users, starting at 119K and dropping to about 72K over the same period.
Solar Smash by PARADYME LIMITED had a fluctuating download pattern, peaking at 64K in early April and ending the quarter with around 21K downloads. Weekly revenue for Solar Smash showed minor variations, peaking at $178 in mid-May and closing the quarter at $45. The game’s active users peaked at 275K in early April and saw a gradual decrease to approximately 156K by the end of June.
Galaxy Attack: Alien Shooter from ABI GLOBAL LTD. maintained a relatively stable download rate, with weekly downloads hovering around 17K to 21K throughout the quarter. The game’s revenue saw significant growth, starting at $4.7K in late March and reaching $9.2K by the end of June. Weekly active users remained steady, fluctuating slightly between 171K and 199K.
Galaxy Attack: Space Shooter by RocketAds Ltd experienced an upward trend in downloads, starting at 11K and rising to 21K by the end of the quarter. Revenue followed a similar upward trajectory, peaking at $9.9K in mid-June before settling at $7.6K. Active users increased consistently, starting at 46K and ending at around 72K.
Galaxiga - Classic 80s Arcade from ONESOFT GLOBAL PTE. LTD. saw a significant increase in downloads, particularly in mid-May, peaking at 19K. Revenue also showed growth, reaching $1.5K by the end of June from a low of $333 in early April. Active users saw a notable rise, peaking at 59K in late May and maintaining around 54K by the end of the quarter.
For more detailed insights and data on app performance, visit Sensor Tower.